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Out Of Character Information
Name: Mini| [[personal profile] misheard]
Age: 19
Time zone: - 5 GMT.
Contact: AIM ryudojitemple, Plurk [plurk.com profile] misheard, email nealuchi@gmail.com
Anything we should know?: I love you.

In Character Information
Name: Nessiah
Series: Yggdra Union
Canon Standing: After Gulcasa's death
Age: Old; at least a couple thousand years old. Looks about low twenties or late teens.
Birthday & Astrology Sign: November 2: Scorpio
Arcana: Tower

Personality:
Nessiah really hates the gods. I mean really. Practically everything he does is meant, in the long run, to create conflict that will power up the Holy Sword that he can use to break the Chains of Conviction and go after the gods. The fact that a whole lot of people need to die for this to work? Not a problem. Bringing back someone's dear friend as a zombie to fight them? Done it twice in the games, once in the canon timeline. He's willing to turn traitor on people he was supposed to be leading and willing to use innocent Undines' affections for him to get the gem that keeps her people alive. He is incredibly and totally dedicated to this goal, for over a thousand years.

Aside from being incredibly ruthless, he's somewhat irritating to talk to, as a number of other characters have mentioned in the games. He's very smug, tends to giggle, and always is very polite while still being that smug. He doesn't care about petty things like mortal danger, food, or most people. (Normal units will be happy when you give them food in Yggdra Unison, though it varies depending on their personal tastes. Nessiah? Nessiah doesn't care about any food you give him.)

Despite all that, he's got a lot of pain built up from the unjust nature of his punishment. (Even one of the people he brought back as a zombie feels bad for him.) And he does develop actual fondness for certain people - there's a fair amount of affection in Yggdra Unison, a noncanon side game, between Nessiah and Gulcasa. There may possibly still be some of that person who refused to fight so long ago in Nessiah, but he'll deny it to the end.

He does not know how to deal with this thing called friendship. He's also extremely unwilling to reveal his problems or his history. He takes for granted that others will see his point of view and gets upset when people don't - 'I worked so hard on her!' about the zombie Kylier he brought back to kill her friends, 'why won't you give me back my sword?' to a Yggdra he just met who has never met him nor has any knowledge of the sword's history.

Backstory:
Once upon a time, there was a war in heaven of the gods against the demons called Ragnarok. This war was going badly for the gods until they created angels with some portion of their power, called Grim Angels. One Grim Angel, Aries, refused to fight. The punishment for his crime of disobedience was that he was stripped of his wings and his power, made immortal, wrapped in the Chains of Conviction, and sent him down to earth.

While on earth, he made a bargain with a group called the Yumel, that they would teach him to master the Power of Words (whatever that does, probably makes Tactics Cards or zombies or something else Nessiah does) in exchange for one of his eyes. He put his other eye into the hilt of the Gran Centurio, a sword that absorbs power from all of the conflict on earth. Then he gave it to Fantasinia's royal family and told them "Justice lies with the Holy Sword." This would not end well.

A very long time later, during which Nessiah has probably been stirring up trouble, Blaze Union happens. Nessiah, who has been acting as a prophet deep in the woods, is recruited into Gram Blaze, a group seeking to remake Bronquia for the better. Nessiah helps them strategically in many battles, even managing to recruit a fiercely loyal general on the other side to their cause through clever tactics.

Oh, and when they actually succeed at taking over the country, Nessiah casually suggests to Gulcasa, the leader, that they take over more countries to spread their justice. Gulcasa, in a weakened state of mind due to having just Genocided one of his soldiers (on Nessiah's suggestion, again), agrees immediately.

Three years pass.

Yggdra Union happens. Bronquia invades Fantasinia and kills the king and queen. Embellia loses the Transmigram it needs to survive and starts attacking humans based on the advice of a wandering magician. A magician gives the heads of the two opposing houses of Verlaine powerful Ankhs and lets them duke it out for each other's.

All of this is Nessiah's fault, of course. During his actual appearances in the game, he kills his own Bronquian unit that had been meant to finish off the Rebel Army, then kills himself.

Then he shows up later to tell them to hurry up and save their damn princess before she's killed. Did I mention that you can't kill Nessiah permanently unless he's on Ancardia?

At the end of the game, Ancardia rises from the sea. When the heroes naturally investigate, Nessiah brings back their dead friend as a zombie to fight them, and when they win, demands the Holy Sword from them (since it's his) so he can wage war against the gods. He seems a little surprised when they refuse. They fight, the heroes win, Nessiah is permanently killed.

Canon Powers:
Immortality (mind/almighty?): What this means is if he isn't killed in a particular place, he'll simply create a new body for himself. He has been doing this for 1500+ years, and even with the decay of his original body, his new bodies are at full strength every time he makes a new one. NERFED: He may create one spare body with mod permission.

Item Creation (mind): He created the Tactics Cards - basically a skill system - that everyone on the continent now uses. He created the Ankhs, which are more destructive than cannons and cause a war just over their possession. He created the Holy Sword, which is a really badass sword that powers up a lot. Basically he is really good at making magical stuff. USABLE WITH MOD PERMISSION.

Necromancy (dark): He is a talented necromancer able to raise powerful armies in a moment. His control over the raised person is great enough to make them attack their former friends. USABLE WITH MOD PERMISSION.

Arcane Magic (dark? it's just generic arcane damage...): His personal attack magic is to be reckoned with.

Canon Weapons|Items:
The Revelation of the Gods is a spellbook that accentuates his own attack power.

Canon Allies:
N/A

Canon Baggage:
Aside from his clothing, Nessiah will be bringing the chains that he commonly wears. Though the Chains of Conviction limit his own power, these chains on his reincarnated body are just normal chains and he can take them off if he desires.

Persona
[Aghart]
LVL 1 | ARCANA Tower
WEAK: water, ice | REFLECTS: N/A | ABSORBS: fire | BLOCKS: N/A | RESISTS: N/A

COMBAT SKILLS
? Agi (Inflicts a small amount of Fire damage on one enemy.)
? Maragion (Inflicts a medium amount of Fire damage on all enemies.)
? Media (Recovers a small amount of HP to all allies. Can be used in the field.)
? Recarm (Wakes up an ally with 50% HP.)
? Makara Break (Negates Makarakarn from all enemies.)
? Mudo (25% chance of instant KO from the power of Darkness on one enemy.)
? Masukunda (Decreases all enemies' Agility.)
? Red Wall (Increases an ally's Fire resistance (resist fire effect).)
? Reincarnation (Brings back defeated enemies as Charmed for the duration of the battle)

PASSIVE SKILLS
? Resist Mute (Lessens chances of succumbing to Silence attacks.)
? Fire Amp (Increases Fire damage output by 50%.)
? Evade Water (Triples evasion against Water attacks.)

Writing Sample
Arcanarum post.

Profile

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Nessiah

November 2020

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